Autodesk: Volume Displacement
Here is a ‘making of’ article about how I created these volume displacement images.
View ArticleRemap an Image Using UV Coords
A short tutorial that shows how to remap a photo using the ‘UV Coords’ attribute of the Image shader to produce an abstract patterned distortion effect is available for MtoA. This technique was used...
View ArticleClément Feuillet Overlays Texture Pack
Clément Feuillet has two textures packs available. These are ideal for adding dust, dirt and damage to shaders for extra realism.
View ArticlejsProceduralNoise for Arnold
jsProceduralNoise is a suite of noise shaders for Arnold. Custom proceduralNoise textures for Arnold are now available on gumroad. flakesNoise gaborNoise simplexFlowNoise simplexNoise worleyNoise More...
View ArticleForest tutorial using Arnold Stand-ins and Mash
In this tutorial, Marcel DeJong uses MASH and Arnold in Maya 2018 to create and render a 620,000,000 polygon forest of trees.
View ArticleDigic Pictures: Assassin’s Creed Origins
Some more incredible work by Digic Pictures using Arnold. More examples here.
View ArticlePolymesh to Volume
A tutorial (MtoA) that covers how to render a polymesh as a volume can be found here.
View Article5-Packs & Arnold for Education
Arnold Packs, starting with the Arnold 5-Pack for $1500 are now available. This is 5 Arnold annual subscriptions at 50% off of the standard single subscription price. Arnold is also now FREE for...
View ArticleSurvival Shader Pack
An Arnold Material Library with over one hundred materials is available for Maya here.
View ArticleArnold Answers
Arnold Answers is a reputation-based forum where Arnold users of all kinds can ask their colleagues and peers questions related to Arnold. It can also be found under Community, on SolidAngle.com.
View ArticleInterior by Yanis Lachat (MAXtoA)
3D artist Yanis Lachat shares his architectural design workflow from 3ds Max to Arnold.
View ArticleHyperspace Madness Assets (Arnold 5)
The latest Maya 2018/Arnold 5.0 assets for the Autodesk internal production Hyperspace Madness have now been made available.
View ArticleToon Shading with the Facing Ratio shader
A simple tutorial that demonstrates how to create a toon shading effect using the Facing Ratio shader can be found here.
View ArticleOATS Studios Assets
OATs Studios have made the assets from their short films available to purchase on STEAM. Here are some renders using Arnold.
View ArticleJSplacement
JSplacement is a rather cool pseudo-random 8k displacement map generator made with JavaScript. It generates grayscale height maps that can be used for displacement. Below are some tests using Arnold....
View ArticleStudio Automotive Rendering
Here is a tutorial that covers how to render a car model in an automotive studio environment using Arnold.
View Article3D Jewellery Visualization
Pingo has created a 3D Jewellery Visualization course that uses Arnold for C4D, with over 5 hours of material in 20 lessons.
View ArticleArnold 5 Cryptomatte
Psyop have announced the beta release of Cryptomatte for Arnold 5, as well as version 1.2.0-Beta of the Cryptomatte specification, and reference Nuke implementation. Note that this is a beta release,...
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